Week 11 was a lot of the same - just focusing on reworking and building up the shading for the isometric layout, and working a bit on the prop detail.
One technique that I used during my shading process this week was to model and light a rough 3D version of my layout to get some help with the lighting.
While not a perfect recreation, this was particularly helpful in figuring out the window lighting coming into the room from the left. At a later time, I may come back to flesh out this environment a little bit more. Lighting progress on my actual layout is shown below:
This is a simple blockout at the moment - I'll be deepening shadows and adding some color to the lighting.
I was also able to work on my prop drawing a little bit, with two more rendered out sketches. I'll most likely be expanding on the one on the right, and will be cleaning up the line work and redoing the colors and shading.
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